Creator Tools Drive Community Interest and Revenue for Old Call of Duty Games
The Zombies game mode within the popular Call of Duty video game franchise has created a massive community of fans and players who not only play and connect with the developers, but with each other as they try to discover every aspect of each piece of content released for the game.
In two versions of the game, they are even able to create their own content that can be played and shared online with other players. This ability to co-create and remix is the focus of this episode, as it leads to the game being more valuable to all parties, from the game publisher that owns the franchise to the player who plays alone.
But you don’t need to be a fan of Call of Duty: Zombies or even video games in general to take community learnings from this conversation.
MrRoflWaffles is a YouTuber and streamer that has grown his channel to over 1.7 million subscribers and 400 million views. His audience comes to his channel to partake in all things Call of Duty: Zombies –– whether it’s the latest news from Activision or deep dives on Easter eggs. In talking with Patrick, MrRoflWaffles explains how mod tools, which allow you to create new content for the game, and Easter eggs keep Zombies fresh, interesting, and challenging to both expert players and folks that are new to the game.
He also shares his “hungry player theory” –– a theory that even as game studios release more content for their games, players are always hungry for more. And while it’s not possible for game studios to constantly release new content, mod tools put the power of game creation directly in the hands of the community.
What tools and tailored experiences can you offer to your community members?
MrRoflWaffles and Patrick discuss:
- Extending the play life of your game and your community by giving your members tools to create
- The importance of communicating through game dev challenges
- How mod tools can alleviate pressure from game studios and developers